Neverwinter Nights 2 Gold

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Richard Garriott's Tabula Rasa


: :Tabula Rasa is a massively multiplayer online action game that takes you into the heat of battle at the frontlines of an epic war between a xenophobic alien race bent on galactic conquest and the coalition of rebel soldiers who've traveled across the galaxy to stop them. Combining fast-paced action with the immersion of a role-playing game, Tabula Rasa takes the player on an intergalactic adventure where the individual has an opportunity to significantly impact the pace of battle on a global scale. Players enter the game as rebel soldiers wielding a ...

from: NCsoft



Fate


: :Encore FATE - Arrive in the fabled forest town of Grove and travel to the outskirts where the Old Wood meets the Dungeon Gate. Past this iron-clad gate, you will determine your destiny and build providence. Get tips from townspeople to acquire power with unique weaponry and magic spells. Your faithful companion (a cat OR Jack Russell Terrier) defends you against monsters that lurk within dark, dangerous corridors. Within these mysterious walls, you'll find infinite adventure, and perhaps fortune and glory. Take the dare ...test your worth ...and DETERMINE YOUR FATE!

from: Encore



Medieval II Total War: Kingdoms Expansion Pack


: :Medieval II: Total War Kingdoms expands Medieval II: Total War with all-new territories to explore, troops to command and enemies to conquer. It's the most content-rich expansion ever produced for a Total War game, with four new campaigns centered on the British Isles, Teutonic Europe, the Middle East and the Americas. Vast tracts of land in the New World are now open to players - and you'll be able to fight or play the Aztecs, Apaches, and Mayans. Kingdoms also offers new multiplayer maps and hotseat multiplayer, allowing players to play one-versus-one ...

from: Sega of America, Inc.



Ferrari Universal 5-in-1 Challenge Wheel


: :For Playstation 2 - PS3 - Nintendo Gamecube - Wii - PC / Realistic on-wheel sequential gear shift levers / Progressive pedal assembly

from: Hercules



Axis & Allies Collector's Edition


: :Axis & Allies is a classic board game that centers on strategy and forward thinking. Now the thrills and challenge of WWII strategy come to your computer, bringing all the original action and drama with it! Special Collector's Edition.

from: Encore



Atari: The 80 Classic Games in One (Jewel Case)


: :Atari's 80 Classic Games is a compilation of unforgettable and authentic Atari titles. Each one is faithfully reproduced with all the great sights, sounds and fast action that made them so popular. Whether you played these games in their original arcade cabinets or on an Atari 2600 console, you're sure to find a favorite. It's the largest collection of classic games ever assembled on one disk! Games include: Crystal Castles Gravitar Major Havoc Black Widow Battlezone Pong Space Duel Tempest Warlords 3D Tic-Tac-Toe A Game of Concentration Adventure Missile Command Super Breakout ...

from: Atari



Elder Scrolls IV: Shivering Isles


: :With the Elder Scrolls IV: The Shivering Isles DVD, you'll open up new areas in the world of Oblivion so you can continue playing with your existing save game/character, or create an all new character just to explore the new content. Within the Realm of Sheogorath, players can explore the two extreme sides of the god's madness -- the sublimely creative and the completely psychotic. Something is happening to the Shivering Isles and Sheogorath himself looks to you to be his champion and defend his realm and its inhabitants from destruction. Do ...

from: 2K Games



Fallout 3: Amazon.com Exclusive Survival Edition


: :The third game in the Fallout series, Fallout 3 is a singleplayer action role-playing game (RPG) set in a post-apocalyptic Washington DC. Combining the horrific insanity of the Cold War era theory of mutually assured destruction gone terribly wrong, with the kitschy naivety of American 1950s nuclear propaganda, Fallout 3 will satisfy both players familiar with the popular first two games in its series as well as those coming to the franchise for the first time.The Cold War goes Next-GenWelcome to the nation's capital. View larger.The Brotherhood of Steel is a powerful ally. ...

from: Bethesda



Sid Meier's Pirates!


: :Sid Meier is an authoritative designer of some of the leading Role-Play games. What does it take to become one of the most feared, successful, and revered pirates of history? Here's an all new version of the classic Pirate role-play scenario that'll shiver your timbers as you yell ahoy! Confront enemies on board ships, in seedy taverns, on the ramparts and even at the Governor's mansion. Wield weapons - or anything within your reach - as you fence against foes. Engage in fierce naval battles fighting single enemies or multiple ships. ESRB ...

from: 2K Games



Neverwinter Nights 2 Gold


: :Neverwinter Nights 2 Gold combines Neverwinter Nights 2, the sequel to one of the best-selling and genre-defining role-playing games ever, and Neverwinter Nights 2: Mask of the Betrayer, which allows you to advance to epic levels (above 20) and choose from over 100 spells.

from: Atari





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Alienware's flagship gaming laptop, the Area-51 m9750, has plenty of appeal for high-end gamers, but the alien head aesthetic seems dated, and newer components are right around the corner.

The rise and fall of muni-Fi (and rise again): Clearly, the largest story involving Wi-Fi in 2007 was the at-first continued growth in cities awarding contracts with no money involved on their part to have service providers build Wi-Fi networks--and the subsequent failure of these networks to be built. Starting quietly in late 2006, the market shifted for metro-scale Wi-Fi. During 2007, providers decided that bearing the full cost of a city-wide network without city contracts wasn't financially sensible.

The full scope of the low uptake rates in cities that had large portions of the network built out also became clear: rather than 15 to 35 percent of residents subscribing, just a few percentage points would put a network in the top tier. Revenue is apparently also pretty minimal even in cities like Taipei, Taiwan, the network provider for which was predicting 250,000 subscribers by the end of 2006, and had just 30,000 regular users each month at last public report in early 2007.

MetroFi started to tell cities that without an advance service commitment at a minimum level -- an anchor tenancy -- the company couldn't proceed on networks. In 2007, MetroFi lost half a dozen bids or saw contracts canceled due to this change. Its work in Portland, Ore., the biggest network it was building, won't be extended beyond current limited dimensions until additional capital or a city commitment is obtained; the city has said it won't commit to service fees, however.

Meanwhile, EarthLink lost its CEO Garry Betty in January due to cancer. A strong backer of new initiatives to change EarthLink's core business, his death was certainly one of the causes in a quick re-evaluation of the municipal wireless division. New CEO Rolla Huff pulled EarthLink out of new deals, suspended existing ones, laid off hundreds of employees while gutting the metro Wi-Fi division, and appears poised to leave currently built or underway networks, including their flagship Philadelphia effort. They may sell the division, but it's hard to see much worth in it given the current state.

In a smaller bit of news, Kite Networks, formerly known by various names, was sold by parent MobilePro to Gobility with conditions that according to SEC filings by MobilePro weren't met. Kite was once high flying, in the company of EarthLink and MetroFi as one of the major U.S. Wi-Fi network builders. Now it's still in that company, with work on its Arizona networks apparently halted. A suitor has emerged in the form of a regional telecom that specializes in the Hispanophone market (double entendre intended), and which thinks it could boost Tempe subscriptions from the current several hundred to about 300 times that number. Hope springs eternal.

And while AT&T was able to launch a Riverside, Calif., network with MetroFi handling the installation and operation, it backed out of St. Louis, Mo., due to a utility pole problem, and the bidding in Chicago, too. The Metro Connect consortiums in Sacramento and Silcion Valley were unable to raise financing despite the apparent blue-chip participation by Cisco, IBM, and Intel.

County-wide Wi-Fi was also hit again and again by providers who pulled out--CenturyTel in Pierce County, Wash., for instance--or problems with technology or utility poles. In a few scattered areas, Wi-Fi across counties has been built out, but it's not an idea whose time has yet come.

Muni-Fi isn't down for the count. While these high-profile networks in large cities and county-wide networks have mostly hit the skids, more modest networks with well-defined goals continue to be built with a focus on public safety and municipal uses in hundreds of small and medium-sized towns. Brookline, Mass., may be a good example, in which a public safety/public access network was built relatively quickly and with no reported problems.

And there's one big city success story: Minneapolis, Minn. While local provider US Internet wound up spending more than they'd intended, reports from the ground indicate that service works quite well, and subscriptions and interest are quite high. The company was able to respond almost instantly to the bridge collapse a few months ago by deploying additional mesh infrastructure to add network capacity in the area. And it says that it could reach positive cash flow in early 2008. One of their advantages? They secured a substantial commitment from the city for the services they built.

Other trends of the year gone by: Music and Wi-Fi are clearly more aligned, with the new Zune models and firmware from Microsoft allowing wireless sync (but not yet Wi-Fi purchases), and the introduction of both the Apple iPhone and iTunes touch, which allow music purchases over Wi-Fi but not synchronization. (While the MusicGremlin preceded both the Zune and iPhone/iPod options, it didn't seem to gain any market traction in 2007.)

Security continues to be a concern in 2007, although less of one as home users have clearly accepted WPA Personal, at long last, and networks are increasingly encrypted through better software from major hardware manufacturers. Wizards make encryption a no-brainer, when they work. Corporations stung by reports and by requirements from credit card issuers are also clearly protecting their networks better, although I'm sure we'll still see breaches at those firms that didn't cross every "t."

The 802.11n standard's emergence into an interim certified Wi-Fi state was also a significant milestone for faster wireless networking. Shipments of Draft 802.11n products in 2007 increased significantly, while prices dropped so much that it makes perfect sense to purchase a $50 to $80 Draft N router than a comparable G unit. Manufacturers made it clear as the year progressed that hardware sold today should generally be firmware upgradable to whatever the final, not much changed 802.11n standard is when approved in 2008.

Gadget-Fi continued on the rise, as an increasing array of devices included Wi-Fi as a connectivity option. Most notably, T-Mobile launched its HotSpot@Home service, the largest scale offering of converged cell/Wi-Fi calling. By year's end, they had four handsets for sale--two plain, a BlackBerry, and a clamshell--but subscriber numbers are unknown.

What's coming in 2008?

In-flight Internet (over Wi-Fi): 2008 is finally the year. It was supposed to be 2005. Or maybe 2002. But we should see a number of planes, mostly flying over the U.S., equipped with either in-flight Internet access or in-flight text messaging and text email. Connexion by Boeing's failure fortunately didn't discourage a half a dozen competitors who were in the R&D phase when Boeing wrote off its satellite-based Internet access venture.

AirCell, Row 44, OnAir, Aeromobile, Panasonic Avionics, and a T-Mobile consortium are among the announced or nearly announced firms with commitments or trials underway. AirCell and Row 44, focused on the U.S. market, plan to deliver Internet not voice to fuselages; OnAir and Aeromobile are working on mobile-based services, including voice, via existing cell phones and devices.

In 2008, American, Alaska, and Virgin America will launch trials over the U.S., and potentially move into production. OnAir should be expanding in Europe beyond the single French aircraft that's equipped in a trial now to RyanAir's fleet. And Aeromobile's Qantas trial could turn into real usage. There's likely action that will happen in Asia and the Middle East, too, that's not yet disclosed.

Other trends to watch

Wi-Fi in every smartphone with better integration. The iPhone was the leading edge, pun intended, offering 2.5G EDGE cell networking as part of the subscription price, along with seamless roaming to Wi-Fi networks. With RIM finally offering BlackBerry models with Wi-Fi, it's unlikely that any future smartphone model intended for serious users would lack the option.

Wi-Fi everywhere. Despite the setbacks in municipal Wi-Fi, wireless networks continue to expand, with better and better coverage found across larger areas and more locations. 2008 might be the year of hotspot saturation.

WiMax arrives. In 2008, we'll finally see production mobile WiMax in action in the U.S., and the questions about whether it works well enough and fast enough at the right price to beat current generation cell data networks, and make money for the disorganized Sprint Nextel will be answered. More certainly, Clearwire, with WiMax as its only option, will push aggressively to steal customers away from fixed, wired broadband, especially in markets with little competition.

Gadget-Fi a go-go. Wi-Fi will become an expected part of gaming consoles (already found in a few), cameras (found in crippled form in just a handful), regular cell phones (in dozens and dozens now), and music players (with more full functionality).







$17.99



It's a measure of the ongoing popularity of Karen and Richard Carpenter that the 2002 release of this video collection in DVD format comes nearly 20 years after Karen's death. The duo's heyday mostly preceded the MTV age, so this 15-song, 55-minute anthology is a bit of a visual hodgepodge, composed of still photos, footage from TV shows and concerts, promo clips, fleeting attempts at conceptual videos, and other weirdness (film of Carpenters albums being pressed on the assembly line? Hey, whatever). You'll see an array of bad haircuts and outfits and a whole lot of lip-syncing, but in the end, it's the music that counts. And the Carpenters' signature sound, with its brilliant arrangements, its lush harmonies, and Karen's exquisite alto voice, was easy-listening pop at its finest. If nothing else, Carpenters: Gold offers another chance to hear that music in all its glory. --Sam Graham
$12.99



With a gentle tug at the heartstrings, Evelyn tells the true story of an imperfect father whose devotion brought much-needed change to rigid Irish law. It's a labor of love for star and coproducer Pierce Brosnan, who brings just the right touch of Everyman charm to his role as Desmond Doyle, a struggling Dublin tradesman, father of three, and chronic pub-crawler whose wife abandons their family the day after Christmas, 1953. Desmond's a loving father who's boyishly irresponsible; Irish law dictates the removal of his children to stern Catholic orphanages, and his battle for custody is aided by two lawyers (Stephen Rea, Aidan Quinn) who seize this opportunity to revolutionize the courts. With straightforward, unobtrusive style, director Bruce Beresford draws fine performances from Brosnan, Julianna Margulies (as a barmaid who inspires Desmond's sobriety), and especially young Sophie Vavasseur in the title role as Desmond's bright, determined daughter. Sentimental without being saccharine, Evelyn is simple, well made, and bursting with genuine Irish spirit. --Jeff Shannon

by Jessica Simpson, Katina Z. Jones

Average customer rating: 3.5 ISBN: 0972457534

by Jessica Simpson
$14.95

Average customer rating: ISBN: 063408075X

by Jill C. Wheeler
$18.88

Average customer rating: 4.0 ISBN: 1591978793
$8.97



Few would accuse Fantasia of a reluctance to abide by the wisdom that what you've got, you should flaunt, and the vocal gusto she slathers over her full-length debut gets partial credit for earning--and keeping--your attention. To a greater extent, though, the high-wattage help heaped over the Idol 3 champ and Patti LaBelle-sound-alike makes the disc dazzle. In addition to pitch-ins from Missy Elliott, who produced and co-wrote three tracks and busts out a two-snaps-up rhyme on "Selfish (I Want U 2 Myself)," Jazze Pha duets on the ultra-mod "Don't Act Right" and Jermaine Dupri wrote and produced the smolderer "Got Me Waiting." Surprisingly, though, it's not those tracks or even the Idol-propelled cover of the Gershwins' "Summertime" that will stick with listeners most. Instead, first single "Truth Is," a sweet, old-school R&B lament directed toward a lost love, and "Baby Mama," a spirited shout-out to hard-working single mothers, snare standout status with their from-the-gut authenticity. Keeping it real is what won Fantasia the hearts of millions on TV, and despite Free Yourself's likable slickness, it convinces that--hot commodity or no--she's not about to forget it. -Tammy La Gorce
Neverwinter Nights 2 Gold
Shopping  Created at Thu Dec 4 22:57:39 2008